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P2p mobile carriers
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== 12.10. Credit that never expires == Selling temporary access to a service plan can be precisely controlled to specify properties like speed, data usage, and so on. This level of fine-grained control allows service plans to become liquid commodities, and once that happens, they will be able to be tokenized and traded freely. Implementing credit that never expires from this becomes as easy as selling remaining resources for stable tokens and then buying them back when theyโre needed. No more expiry, you actually get what you pay for. What other contracts are possible? Could a contract for lower latency be created? That would be useful for gaming. <span id="conclusion"></span>
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